I’ve never been exceptionally good at keeping up with the blog here, even though this year started out fairly well. So in order to keep my momentum going, you know an object in motion tends to stay in motion, I am going to be writing these smaller updates in addition to when I get out my long tutorials and other long form posts.
I’m still working at Digital Primates and loving what I do there. I haven’t had much time while on the job to study up for the Flex Developer’s Certification, so I do that as much as I can from home. I need to take a practice test or two to see where I would score if I took the actual test, and where I need to focus my studies to make sure I pass.
Over the last several months I have worked more with the Flex Framework than I have ever before. I am so used to doing things in pure AS2 an AS3, that I had to retrain myself to look for things in the framework that were already waiting for me to just use them. Some of the people at DP also have been a great help in this. I’d thank them all here, but I’d really be thanking everyone at the company, so thanks guys.
Moving on into the late summer, I am still working on my augmented reality project. My friend and now co-worker (he’s an intern at Digital Primates), Joe, is helping me work through the FLARToolkit. Making things make sense, and finding out where we can speed things up. Optimization was the main topic last week. This week it was me solo, but I was able to get DAZ3D models into our app. Definitely need more optimizing there (15 Meg for a model! jeesh!).
Oh, and I am also now a contributor to the FLARToolkit’s repo. Haven’t submitted anything yet, but I should before the next post. So with Podiobooks.com, this is the second open source project that I am currently active in.
I may get out another post before Gen Con, so stay tuned.